Ghull World Factions

Global Factions

The Mystic Arcanum

The Mystic Arcanum is a Global and Extra-National organization of Mages, Sorcerers, Bards, and Artificers which work to unify and grow the intelligence of the general populace of the world. The primary things that they have accomplished in the world is create public libraries, standardized calendars, and improve long range transportation using an advanced teleportation system.

It is debated when the organization was created; many members of the Mystic Arcanum believe it was created before the start of the 8th Era but that theory is unsubstaniated.

There is no public leader or public leadership for the Mystic Arcanum.

Unknown Reach

The Church of New Growth

The Church of New Growth is a mysterious organization with unknown goals.

Little if not anything is publicly known about the Church, as only members of the Church can hear its true name. The act of speaking the Churches name aloud to a nonmember is psychically painful to the speaker.

The Dwarven Confederation

The Dwarven Confederation is a governing body that oversee’s the Eight Dwarven Clans and the land that they control.

The Confederation is governed by the Eight Dwarven Lords/Ladies (Lady Throum, Lady Ashbrand, Lord Doroghaen, Lord Horn, Lord Flamebraided, Lord Brokenoath, Lady Frulin, and Lord Whaullent)

There is not much cultural cohesion amongst the different Dwarven Lands due to their geographic distance from one another but as a military power their combined reach is threatening to all nations.

The Black Network

The Black Network is an organization of Spies and Assassins that defected from the Vuabrithian Assassins Guild thirty years ago due to its inability to effectively become a Global organization. This separation created an eternal feud between the two organizations.

It is currently unknown who the leader of the Black Network or how far their influence reaches by the Party

The Holy Order of The Saints of Markain

The Saints of Markain are followers of the God of Foresight and Retrospect and serve the world and their God by traveling the world in search of apocalyptic threats to ensure that the world doesn’t end.

Little if not anything is publicly known about the Saints, other than their acts. They can be seen with monasteries across the world working to find and destroy items which pose a threat to civilization.

They follow The 18 Texts of Foresight and Future also know as Markain’s 18 Texts as their Holy Books.

Vuabrith Exclusive

The Assassins Guild

The Vuabrithian Assassins Guild is a hundred year old organization of politicians, spies, business owners, and assassins that work to control the governements and businesses of the continents of Vuabrith and Akul.

However they are much more well known for their contract killings which occur within Vuabrith and Akul. It is rare that they take a contract outside those bounds without a large fee.

The Party believes that the new leader of the Assassins Guild is Nix who was thought to be dead.

The Knights of Sol

The Knights of Sol are a Unified and Independent Military force that exists to protect the small nation states that make up Sia-Rema Union within the Continent of Vuabrith. The Organization is named after the small nation state of Sol which is on the outskirts of Sia-Rema and acts as the Trade Hub between Sia-Rema and The Dwarven Lands of Lord Horn

The Knights of Sol also unintentionally acts as a peace keeping organization between the nation states within Sia-Rema Union as the Knights of Sol are not tied to any of the governing body. Meaning if any of the nation left the union they would be left without any military.